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Launchpad concepts and Prototype

This is an ongoing project I started in July, it will be updated as I progress through the prototype and hopefully into the full release.

The game is a street mix of Minigolf and twinstick shooters, with a whacky story on top. The player ship bounces between walls while shooting bad guys and fighting its way through various levels and bosses.

Mockups

Mockups

Chaingun concepts

Chaingun concepts

Level design mockup

Level design mockup

Mockup after some gameplay refinement

Mockup after some gameplay refinement

Basic enemy meshes for the prototype. Focus on readability from above and distinct colors.

Basic enemy meshes for the prototype. Focus on readability from above and distinct colors.